This major includes Business IT Program Group, System Development Program Group, Multimedia Content Business Program Group and Next-Generation Industries Program Group; however, students can take any course relatively freely as they choose.
*At least 44 credits are required to complete the course (This includes the credits of required modules [12 or 14 credits]).
*In order to promptly adapt to the needs of society and changes in technology, modules may change per academic year or term. Elective modules may be canceled should the number of students enrolled be less than seven.
Basic Theory of Leadership (Web Business Module Group)
Students learn the fundamental concepts of leadership theory, necessary for leading the next generation. By practicing these principles in wide-ranging group work, students cultivate the essential leadership skills of person-to-person communication, written communication and logical presentation.
Computer Configuration Theory
Students will acquire the basic knowledge required in order to construct and manage information systems, web business technology and the hardware and software of computer systems, which is the foundation of web system development.
Web Programming I / II
Introduction to Databases
Students will grasp the basics of databases, required in any field, as well as their use in various corporate operations, and will learn about techniques of data definitions and data control.
Seminar on Information Networks I / II
Students will acquire knowledge of telecommunication technology ndispensable to constructing web-based information systems as well as the knowledge and various technical skills related to network construction. Additionally, students will acquire the ethical and legal knowledge for them to consider how to manage security and handle information.
Introduction to Web Technology
Students will grasp the concepts of client/server architecture and multi-tier architecture, and acquire the basics of hardware, system software and middleware. Additionally, students will learn about telecommunication technology, web server management and security.
Object-Oriented System Design
Students will acquire software development and programming technical skills for developing web applications. They will understand the objectoriented paradigm, learn the skills required for systems analysis and design, and aim to develop an efficient, high-quality system.
Students will formulate a business plan for a web-based environment, and will grasp the management issues required in achieving a business. Additionally, students will acquire project management techniques and practical skills using various tools through real-life examples and case studies.
Seminar on System Design
Students learn the theory and practical skills to analyze the complex systems found in management, business and technology. In particular, students learn how to judge conditions effectively when using wide-ranging and complex systems in-house, using both abstract and practical models.
Web Programming III
Practical Cloud Computing
Students will be introduced to various solutions that are currently available with cloud computing. Students will debate the cost cutting, merits of Cloud Computing in corporations and organizations, from a perspective on optimization of strategy, planning and social media.
Seminar on Database
Students will acquire the various techniques—from basic database theory to actual database use—required to construct a high-quality, highperformance database system required for an effective web business, through hands-on experience.
Environmental Information System
This module will examine cases of environmental problems, and explore the various data-processing techniques and systems involved in the effective use of that information.
Web Service Construction Techniques
Students will acquire the latest advanced web programming techniques so that they may gain knowledge of models and the technology involved in next-generation software systems and web services.
Knowledge Processing and Mining
This module will cover a variety of mining techniques for the basic concepts and skills to construct a system using knowledge.
Students will grasp the essential qualities of image data, which serves as the crucial information interface in networks, as well as techniques for handling such. Students will also understand image use to effectively display information, as well as three-dimensional image technology and mixed reality technology from a human interface perspective.
Students will acquire the basic techniques to condense and analyze big data, as well as learn the relation with advanced information processing, such as the applications of data mining, machine learning and image recognition.
Network Optimization Theory
A network is a dispersed structure that is the foundation for telecommunication technology. In this module, students will cover everything from the mathematical foundations to applications. Students will learn about combinatorics and discrete optimization.
Design of Data Models and Applications
Data models are tools that map a real world to a digitized world that can be processed using computer. Using medical and financial information as examples, students will be introduced to processes and data models to make the real world abstract, and they will attempt to actually design these as related database applications.
Students will acquire the techniques to construct security—an essential factor in next-generation information systems. Students will understand and analyze the reality of Internet threats, such as illicit activity and computer viruses, and learn the techniques and skills to counter those threats, while considering the strengths and limits of that safety.
High-level statistical processing is indispensable in formulating advanced business strategy and making scientific decisions. Students do hands-on exercises to learn statistical, probability theory and mathematical programming techniques necessary to perform this processing, as well as learn applications and methods for solving various problems of management science.
Basic Theory of Data Mining
Decision-making, through BI (Business Intelligence) based on large amounts of data, in corporate management of recent years is growing in importance. Students will understand the various techniques to data mining, the core methodology to BI, and learn the theory required to make use of those techniques.
Theory of Media Technology
Students gain an understanding of the data formats and protocols used in video, audio and videoconferencing, and practice sending and receiving multimedia content over the internet. In this way students acquire the ability to propose appropriate dissemination methods and tools.
Students will learn the various techniques to design, implement, test and maintenance software products. They will also evaluate the totality of software resources, and discuss the knowledge required to achieve a truly effective information system, chiefly from a theoretical and methodological standpoint. The latest topics will also be explored as they arise.
Cutting-Edge Applied Informatics A/B
This module will cover the latest information from theory to applicable fields in an omnibus manner. The module will explain the latest trends in the ever-advancing IT industry, and students will be expected to link these to the development objectives of their projects.
Seminar on System Theory
Students will learn about the theory and practical elements to analyze complex systems as they appear in the fields of management, economy, and technology. Students will acquire methods to allow for rational judgment based on abstract and practical models particularly when circumstances arise that involve various complexities and rivalries.
Students will consider what qualities underpin the actions of a new leader with the ability to teach and educate an entire organization, as well as to grasp the constantly-shifting technological, social and cultural trends. Students will also focus on the analytical methods of factors internal and external to an organization, and carry out practical leadership in a group teaching/education format.
English for IT
As the globalization of business advances, offshore business development is increasing the opportunities for participating in projects with Englishspeakers. Against this background, students learn basic English expressions and vocabulary they will need in various aspects of IT business, such as information gathering and problem-solving.
Organizational Behavioral Studies
As the culturally-diverse and multinational workplace environment continues to advance in recent years, it will become important to understand the behavior of organizations and their constituents, as well as the kinds of interplay between them. In this module, students will gain deep understanding of themselves, others and organizations, and gain new knowledge to improve their efficacy.
International Comparative Research on School /Corporate Education
Students will become familiar with the trends of the labor market, and will understand the types of capacities to be required in the future. The module will clarify the available choices to respond to these changing conditions on a national, local workplace, local school and individual level. Students will gain the knowledge needed as professionals who promote corporate education.
Instructional Design in e-Learning Business
Students will learn about the instructional design techniques required in developing e-learning systems, and they will put e-learning system design to practice using these. Additionally, students will also learn the knowledge required when planning business.
As IT advances in society, more advanced and practical business Japanese-capable talent are needed. Communicating information, knowledge and ideas without misunderstandings is a necessity in business. Students will acquire skills in word selection, conversation, writing for business correspondence and presentation to accomplish this.
Introduction to e-Learning Systems
Students will be introduced to numerous case examples of e-Learning systems, such as infrastructure and the measurement of educational effects. Students will learn various analytical techniques and be able to propose areas of improvement.
Practical Corporate Management
Students will consider and debate the qualities of thinking and judgment of a business manager using various case studies regarding the management of an IT company. Main topics include the objects of management, the actors and responsibilities of management, and the exercising of leadership capacity.
Presentation skills to communicate various plans and proposals to others are currently in high demand. Students will learn everything from word selection, manners of speaking, selection of characters to phrasing of messages, and creation of slides using images, music and specialized software, and put these to effective use in a presentation.
Seminar on Business Administration
Students will learn basic knowledge regarding business administration. They will study wide-ranging basic theory that is the common language in business, and will aim to consider the whole in a unity. The students will cultivate comprehensive judgment abilities on complex problems faced in practical situations as a business person.
Career Design Theory
Students will gain recognition of the importance of designing, under their own volition, their life environment and their desired future (career design). Students will carry out the specifics of career design as advanced technical professionals through the exercising of self-analysis, job/occupation analysis, and their skills as mature members of society.
Techniques of e-Commerce
Students will understand the mechanisms, models, technological points of caution, and the social significance of e-commerce on the Internet, and will learn the techniques required for these, as well as construction strategies, design techniques, applications and management techniques of websites.
Global Human Resource Development Theory
As the economy undergoes globalization, demand is increasing for corporate talent to manage international IT business. In this module, we will examine various international corporate case studies to consider the qualities and training of global talent with skills in communication and management.
Internet Business Strategy and Marketing
One must understand consumer behavior on the Internet to manage an Internet business. Through considering case examples of the applications of e-marketing in various fields and real-world models, students will think about e-marketing methods using new Internet business strategies.
Students will learn about the objectives of corporate activities and the role of main operations in accomplishing these objectives. Students will understand what kinds of information occur in main operations and how this information has become systematized. This is the prerequisite knowledge to learning about the ERP (Enterprise Resource Planning) system.
Intellectual Property Rights Law
Knowledge of intellectual property rights is indispensable to anyone in the field of IT. This module explains what intellectual property rights are, and provides commentary on the protection of intellectual property rights in IT by giving specific examples, such as legal precedents.
Consolidation of Operations and e-Business
Students will understand corporate structure and business mechanisms, and learn about the qualities of business consolidation (e-business) through SAP ERP to achieve competitive edge using the latest IT (ICT).
IT Business Negotiation
Negotiation is always a necessary and crucial component of business. In this module, we will cover negotiation case studies specific to IT business, and students will learn negotiation techniques in IT business through actual role play beginning with the basics.
Seminar on Production System Engineering
Understanding corporate activities from the flow of production information is crucial in the manufacturing industry. In this module, students will keep PLM in view as they grasp the concepts related to corporate strategy planning, such as demand forecasting, production planning, production scheduling, and distribution management. Students will also learn about the IT technology that accompanies this.
Entrepreneurship and Business Models
Students will learn the process involved from making new ideas into a reality and starting up new IT businesses, and will acquire knowledge on the development, planning, marketing and contents necessary for such a startup. They will also learn the project management involved in the preparations for this.
Introduction to Web Business
Students will examine various case examples and learn about business models from the perspective of web businesses so that they may acquire the technical skills necessary for the construction and management of a web information system necessary to web business.
Business Economics I/II
Students of these modules study microeconomics in part I and macroeconomics in part II, learning the basic theory in each. In part I, students consider the supply/demand relationship between producers and consumers and their links to market mechanisms. In part II, students learn methods of analyzing key economic variables such as production, consumption and employment on the national level.
Financial Accounting System Development I/II
Students will develop a financial accounting system used for an ERP system. Through hands-on exercises, students will use SAP system FI modules, and handle basic settings for the financial accounting system, processing payments/requests for payments, processing of closing, financial statement reports, and management of fixed assets etc.
Seminar on Information Ethics
There is an immense amount of information on the Internet and an individual can easily communicate information in our current era. Students will learn the theory needed to consider the ethical problems specific to an information society that any advanced IT professional should know. Students will also learn the practicalities of applicable cases and specific security protocols, such as with copyright law and laws on the protection of personal information.
Sales and Distribution System Development I/II
Students will develop a sales and distribution system used for an ERP system. Through hands-on exercises, students will use SAP system SD modules, and handle basic settings for the sales and distribution system, and all other processing, from sales order to cash receipts.
Practical Corporate IT
Students will grasp the realities of the IT industry while also understanding the changes of external environments, such as with cloud computing. Students will cultivate practical abilities on how to prepare a corporate internal environment as a group of people.
Production Control System Development
After understanding the basic structure and functions of the production control system used in ERP systems, students practice to configure the system using the SAP PP (Production Planning) module. Students learn the setting of master data (material master, bill of material, work center, operation), use material resource planning to plan components, and create production orders or process orders.
Module participants use basic business theory to analyze and think about the position of finance in business systems and specific aspects of finance (obtaining and using loans, etc.). Currency stability, the role of financial institutions, and the effects of financial liberalization and globalization are considered.
In this module students gain an overview and basic approach to logical thinking as it is practiced in creative and innovative businesses. Through lectures, case studies and presentations, students learn how to use various tools and stimulate creativity. Students form teams to practice logical thinking to solve problems, fostering skills in problem-solving, facilitation and explanation.
Due to the vast increase in international business, the demand for international accountants grows rapidly. To train global personnels with solid foundation of international accounting, this course covers the knowledge of English bookkeeping including journals, adjusting entries, consolidated financial statements and etc. This course will introduce the difference between IFRS and JGAAP as well.
The global need for people who can solve a wide range of social issues through ICT-based communication is mounting steadily. Against that background, students learn how to apply the latest media communication techniques effectively and gain practical knowledge useful in problemsolving.
Research on Trends in Applied Informatics
Information systems used in today's world are a combination of various integral technologies, and suitably selecting them is the key to success. In this module, students will cultivate a discerning eye for system configuration by exploring and organizing the development background of integral technologies as well as comparisons of similar technologies of applicable examples of information systems that appeal to them.
Seminar on Anime Planning, Production and Promotion
Students will be introduced to various topics relating to the current state of the Japanese animation industry, including the industry business, technology and production flow, overseas strategies, and the talent that's in demand. The transformation of the industry structure through technological development will also be covered. Additionally, students will consider the various problems related to copyrights, and the strategy of the contents industry due to the spread of the Internet.
Next-Generation Agricultural Informatics
Smart Agriculture, which synergizes old and new models of agriculture with other industries, is gaining attention. It is no longer just about producing vegetables—patterns of distribution and consumption are also transforming agriculture into a new style of industry, and IT is at the heart of this transformation. Students will learn concepts and practical examples of this.
Seminar on the Contents Industry
Students will learn about the characteristics of the Japanese contents industry, such as 1) the active fan-base, and the numerous aspiring creators, as well as 2) the support of the market by mature consumers who purchase minor titles and topical magazines in various genres. Students will think about how this is linked to the anime industry.
Students will consider the economic facets of agriculture in a larger context of the liberalization of trade of agriculture produce and the problem of food shortages in developing countries. Students will understand the links of business management, politics and law with agriculture, and will learn the integrated flow of agriculture from food production to consumption.
Seminar on Story-Telling Technology
When producing a manga, a scenario must first be designed, and then separated into discrete frames and scenes. In this module, we will cover the classic scenario patterns from the perspective of the characters in the story, and students will learn practical form for drawing, such as the rules of framing and background, so that these patterns can be effectively expressed.
Agricultural Information System Design
Students will undertake design and development of a prototype information system that collects, analyzes and provides to producers and consumers information, such as environmental data on farms and market distribution volume, to achieve stable supply of high-quality agricultural produce.
There are various applicable fields in animation, such as contents that explain matters and transitions to websites. Students will consider from various angles a storyboard and scenario as one design drawing.
Next-Generation Marine Informatics
Students will verify, from various case examples, the potential and effects of introducing IT to the current marine industry, including shipping navigation control, distribution management of marine products, and the digitization of the technical know-how of fishery operators. Students will also consider areas of commonality between the techniques of the production and distribution management of engineered products.
Editing Design Theory
Students will acquire the basic technical skills to use editing and expressive tools on the computer. They will gain effective skills at actually creating pamphlets and posters, such as with creating written logos and layouts. Students will learn production methods for fan magazines and industry magazines.
Marine Industry Theory
Students will consider the economic and business facets in the marine industry, including shipping, fisheries and leisure, and deepen their understanding of the nature of that business model.
Rich Media Contents Development
Students will undertake development of contents, such as web advertising and notifications of products and events, aimed at distribution through the Internet. Students will use Flash, video editing software and animation editing software etc. User interface and usability will also be covered, and students will work on content creation that is easier to use and has more appeal.
Marine Information System Design
Students will design and develop a prototype information system for the marine industry that collects information from sonar, GPS and various other environmental sensors and can be used in the navigation management of shipping and control of the aquaculture environment.
Instructional Animation Development
Students will aim to develop contents that show events or education, will focus on animation as a means to communicate a message to another, and the contents will be meant for distribution through the Internet. Students will mainly use Flash to produce an animation that is interactive.
Medical Information System Design
This practical module of study teaches students skills such as appropriate modeling for management of information on patient cases, pharmaceuticals and the like as well as database search techniques for the above.
Music and Technology
In this module, students will understand that music is content that has an integral relationship with the various elements of technology and business according to the era. Students will look back at the past, and also search for lifestyles in the future that go with music.
Seminar on Tourism
This module explores the ways in which businesses and government participate in developing natural beauty, history and other regional characteristics into tourism resources. The possibilities for applying ICT in the infrastructure and marketing required to serve tourists are also considered.
Digital Audio Production
Students will gain basic knowledge of the digitization of audio, and will actually record their own voice to process. Additionally, they will dub animations and movies, and learn the realities of audio technology for video. Students will also learn the techniques to improve audio as a processed source, such as through enunciation.
Seminar on Tourism Business
Drawing on case studies, students examine strategies for stimulating tourist demand while supplying services to them sustainably, in a range of genres encompassing accommodations, transportation, food and beverages, education and more.
Stage Arts and IT
Students will get on-site experience and comprehensive understanding of how ICT is used throughout the process of stage arts, from concert preparations, to rehearsals and live performances. Additionally, students will deepen their understanding of audio through the lectures on and the hands-on exercises with voice over techniques to put audio to video.
Tourism Information System Design
In the tourism industry, there is an enormous amount of information that is transmitted among the various stakeholders, such as travel agents, the transportation industry, hotel operators, and visitors, yet there has been almost no research on tourism from the perspective of informatics up to now. This course takes a broad perspective of the tourism industry from the perspective of information systems while taking into account the trends of the tourist industry.
Visual Expressive Techniques
Through the production of short video subjects, students learn about the characteristics and styles of expression in visual media. Dividing into groups, students select themes for their videos, then produce and present them.
Theory of Financial Technology
This module provides an overview of the economic role of the financial sector (including banking, securities, insurance, etc.) and the products and services it provides. System functions required for the management of this information, both company-internally and for customer use, are examined. Case studies are also conducted with respect to the latest financial-information systems and applications.
Financial Technology System Design
Using case studies, this module examines issues such as the security and API disclosure required of financial-information systems. The module also considers in detail the revolution in financial-information systems being fomented by new technologies such as Blockchain and cloud services.